Allied CAS has way more firepower than Axis one. Download Free PDF View PDF. Germany suffers (and others too), balance, br, tanks, jets, etc. (well until last update and the introduction of M41). If they're not interested in moving the follow up question should be why they don't when in German vehicles. It's strengths clearly outweighs it's burdens when the game is based around city/village structures. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Get comfy and ambush them,you said it yourself he has five options give him a sixth one he forgot, two places they'll never look behind themselves or above themselves or I guess threeif you count beingfar away. Mobility: The complaint: One of the most common complaints that is leveled against the nation of Germany is a perceived lack of mobility. If you spot him first and don't manage to kill him with the first spot you are dead even if he can't pen you from the front. The reverse speeds of all of these tanks mean you must step forward progressively, rather than figuring on advancing and reversing on a whim with them as you would with others. It would actually give Germany some nice, War Thunder map friendly brawling options, like T-34's, IS-2's, T-54's, as well as some lower BR MBT's with decent armour, like T-55's, T-72's etc. Sohow exactly do I do that? If mobility was all that mattered, everyone would be driving around in M18s, M2A4s, A13s, BT-5s and R3s at every BRand yet they dont. Mobility is the aspect that most German vehicles are less focused on than their peers, but this is made up for by the Germans better firepower/armor than their peers. I'm a regular war thunder player if you want to contact me= discord= TelDu3998we also have our own discord server https://dis. All in all, these things boil down to the sort of trade offs that are to be expected. Which he can only do if he knows where you are, you can't flank what you can't see now can you. But only at long range. The T34 where as it has more penetration it has a longer reload and solid shot which recently seems to have suffered a reduced damage output off it round. Aside from the pre-nerf Horton flying wing, Germany really hasn't had a plane that could both match allied CAS's ability to make multiple strikes against hard targets and simultaneously hold its own in securing the airspace. First of all the amount of smoke the projectile generates when it strikes a target is ridiculous. Slow vehicle that suddenly appears. Those things are a really easy kill as long as you see them first. I tested you 50 cal theory and it can be done but it takes so many rounds and reloads its not an arguing point at all. For special purposes I still have my Ju-288 with its two SC1600 bombs. Are you serious? I think a topic you missed is also CAS. Those three qualities are what control the tank's ability. As said above, aircraft carriers don't exist in arcade. Pretty immune to 88's. They've been in the game for years so to state that they've dropped off the face of the earth is anything but true. In a 1 on 1 I would just throw a dice and pick one possible option hoping that he will appear there? A T34 hull down has 200-300mm of frontal protection, 150mm-200mm of side protection, and 200mm of rear protection. And no matter what is the br setting whatever times you get a new vehicle even at 8.7 you have to start the whole thing again. The Arado B-2 has a great flight model, very maneuverable and easy to pull up out of a dive attack. I am a guy who plays all nation with Germany being my single most played nation. And T are not impenetrable unless you're downtiered and there are spots you can go througg although theybare easily covered up. Unfornatly the 105mm Tiger II was phased out. Frontally there are no easy weakspots. Thats because the Germans don't have more modern light tanks in the game. Eh, you can get the same effect with having a slow vehicle suddenly appear where no one expects it at a particular time, it also brings a more shock and awe effect as its victims try to fathem what they are looking at and how it gotthere, thegood times to be had Oh and by the way, many people do drive BT5s and M18 on high tiers because they are freaking fast and their guns can pen flanks of more modern tanks. Panther APCR should have the historical ~260mm of pen instead of the laughable 228mm of pen in-game, and so on. You can't aim when they shot in your direction. (well until last update and the introduction of M41). Not sure why, maybe it's a new bug or there's a spall shield I'm unaware of, but it's really annoying. Ok, so you don't agree that it is easier to flank with small and fast vehicles? Other nations have a lot of fast backups with good guns, like the M18, T114, M50, ASU 85, Falcon etc. T28 with 305mm of frontal armor at 6.3? This trend follows most nations and Germany is no exception. Thats because the Germans don't have more modern light tanks in the game. T-80U only fixes armor (although weakspots veeerrry preminent), slightly better HP/T (still -10 kph reverse though), and a slightly better reload (6.5s but still slightly slower than other 120mms). Most matches against germany is like this, constant spam of Me 262's, arados, Do 335's, He 219's. So many BS planes capable of taking out 5-10 tanks before running out of ammo (but you know, US CAS is soo OP) Worst thing about it, allies can't do shit back. I can go grab the pictures if you'd like as proof. I've whacked Leopards with my SU-5-1 but didn't have much to do with the vehicles. Most guns can penetrate it from the front. Also, you're very wrong about Tiger syndrome. Yeah, how is that even an argument? FInally we can do much more than to just get flanked. Plus there are only few maps thatfavor this strategy. If anything i insist you grind out to the T34 play about 100 games you'll tend to find that the two are rather close to compare. He travelled over doctor oz supplement ed Greece and Arabia, and wrote a history of the doctor for gods, in which . Just an observation maybe its just me. Long range eliminations tend to be how I foil most of the cappers I kill. - Panther is a medium tank and cheaper to spawn. Still more enjoyable than japanese start off. With no premiums in the medium br.s it is difficult to break even. As a seasoned German player, I can tell you their firepower is at least as valuable as the Allies' speed. You have to be reactive rather than proactive and take advantage of mistakes made by allied players. This is why nobody takes anyone who believes in tygor syndrom seriously. If you liked it, feel free to sub. "situational" any map with a rock, wall, or building allows you to take advantage of the stabilizer. Not meta. I like Wallonia, I hate Kursk. You have to angleit correctly to make it work. And the overwhelming sense of hopelessness when the enemy team finds outhowithappened, that moment alone is to die for. Because its slow and big? Even then you aren't going to see UK tanks in 100% of your matches. There are many, many more ways in which Germany is claimed to suffer--these are just a few that I chose to address for this first post. That's good to hear, I know I did my part to live up to those stories. Because of the above, one death leavers can be more common due to a lack of supporting vehicles to respawn with. The most obvious example of this is that a player can jump directly from the Panzer IIIs at 3.0 to the Tiger H1 at 5.3. Well one or two not that much but a bit more and flying becomes more problematic. With enough skill and fine tuning, you could push your plane past it's normal usage by other players who do not use MEC. I'll add as a supposition (GE doesn't share the data) that Germany is probably the first nation people pick up to start. An uptier will barely affect the performance of an M18. Yes, with an M18 I am also eaily killed from the front due to lack of armor. For instance: in the M18's case, this is manifest in its far greater bounciness. Oftentimes, if left unharnessed, the cannon birds have better potential to destroy multiple targets. Absolutely you're right on that point, but let's turn the tables here for some perspective. The T-80B has ok mobility for it's BR (~25HP/T vs ~27+ for other tanks), but still has terrible reverse of -10kph wheras other tanks can go -30kph or more in reverse. Those T-Heavies are redicoulus. King Tigers are too slow and obvious to really bother with going for caps, and their armor isn't reliable enough to use as a spearhead for an attack. And no I wasn't talking about the swingfire I mean the 7.7 german raketenjagdpanzer 2 literally fires the same missiles as the STRV.81 (which also has a gun) and yet sits a whole BR higher for some reason. With a few more wins per hundred matches, they'd be. Tried to flank with the Tortoise? Like I said earlier I think it's important to take a step back and realize what we are talking about here isn't just a drag race but definitely more complicated than so. Especially for such high brs. At least 5 times! Your best chance would be using Japan yourself, Ah I see. The Tiger IIs' cannons do not bounce like M18s on trampolines, no matter how much people pretend that they do. That's your personal preference. With a particular fixation on the M18, German players often complain about German vehicles and how they lack the mobility of their Allied opponents. 1. I'll give you a half point for this one as I clearly said the M18 will head to your spawn after it caps, Well if it makes you feel better stranger things have happened. None of this is specific to Germany or the Americans mind you. Also, most capture points are arranged such to allow for substantial firing work into/out of them from such ranges. He can just wait till you start to cap and go around you. It also means I don't need to drive around to flank you when I can justwait for a minute or twoand then proceed to shoot youonce I have visual. You don't exactly want to pull a pivot turn when in city combat, with it's horrible side armor. The allegation is that because the Germans Tigers and Panthers cannot keep pace with the Americans M18s, the Russians T-34-85s and other like vehicles that the Germans simply cannot compete with these vehicles or the teams that use them. That jump is massive and not only deprives the player of the relevant experience they'd get in that 2.3 BRs of progression but also of the lineup for support they'd have if they had the stuff from the BRs in between, As with other nations, one death leavers are a problem for Germany. Sidenote: chuckling at all the silly "confused" reactions haters are giving. This puts Germany in a lose/lose position when choosing their plane to call in. It allows for the a pilot to manually set several engine-related perks on the aircraft while on the fly, with the most important being the radiator and the fuel mixture. There's only one brit 6.7 with atgms, but theres like 5 total with stabs and apds, Also no, the long 88 does not go through T__ tanks with ease, you have to shoot for weakspots which is quite difficultif the enemy is moving or at long range. He can cap first and when wait till in an ambush till you start to decap. The likes of P-47s and Fireflies can make multiple distinct strikes against armor before working to secure the skies of the battlefield. - During all that time you will be sitting in your spot hoping that the enemy pops up exactly where you predict it knowing that he could also pop up behind you. In real life, German cats had a more advanced system/concept known as regenerative steering, this is vastly more energy efficient and especially useful for these heavy late wartanks, and other tanks after the war. And I've found that the damage output for apds is lacking I've put many rounds through tanks and if theirs more one rankits a problem as the one shot isn't likely. I am obviously a bit salty though, I've played basically every nation in WT except the USA so maybe I'm a bit biased. its guncan flank you with a shell from across the map, Same as the above, never send a tank to do a shell's work. I "like" how you start out this topic with some kind of meme-theme, that there's nothing to it more than it being perceived as "suffering!" Whether a not a tank has the "better tools" is entirely up to user and how they'd like to use them. An uptier will barely affect the performance of an M18. Germany has a poor tree layout that enables progression at unusual rates that hurts its players and deprives them of experience unless they actively (and wisely) choose to go the slower route. Turret is 200mm at it's weakest and will bounce if the enemy angles or is at long range. And the T series has a thick turret but the tiger 2 has a better hull. Sometimes it works. And that is harder than the relatively obvious strategies for Soviet and American vehicles, especially when the allies can grab the objectives AND the flanks and wait until they win by ticket bleed. What's clear is how later German vehicles are designed to deal with tanks at long range, making use of frontal armor, penetreation and RoF. All trademarks, logos and brand names are the property of their respective owners. And that brings me to the issues with the economy, the game's economy is soulcrushing, now I do understand that you need people to spend money (and for what it's worth I have), but there is little to no enjoyment for the average player in the game. Despite the hype, Allied fighter-bombers are not hypermaneuverable UFOs when they're laden with their payloads--they're easy meat for things like the Bf 109s and La-5s. Removing the Panther II made sense if the game was aiming for historical accuracy. Thats why you will often see lack of initiative and decisiveness on German teams. You can use it, for the Tiger I lovers the way to go. How to use automatic gear optimal to get the Panther moving: If you move on flat or rising terrain, roads are an exception, use the 2nd auto gear. Be always aware of this. Objectives are death traps usually placed in a way that does favour German CATs, but you know that quite well. The majority of the 7.92 German ammunition types go seemingly unused in the game, especially all the high velocity variants of the bullets. I lately used my FW190 D13 with one 500kg bomb as Fighter/Ground Attacker. I will never understand whats inside Gaijin dev team, but they should add a German Mig 29, instead of waiting until russia gets a better plane first, as always. They die as soon as literally any heavy pulls up and just the purpose of giving the enemy free RP and SL. And i find that the 88 one shots the T series rather easily now through the turret. (Oh how many times I have shot the IS6 turret from 400m and all I did was turn the gunner yellow) Plus they have things like T44 which are very bouncy to the 88. And the T30 which has a 30 second reload on a 200mm round penetration is sad to say the least and in my opinion off that its worthy if 6.3 due to that fact but thats a different discussion. They can both all go through the Centurion mantlet with ease. The second was the Persian Gulf War era Challenger 1, which was the British army's main battle tank (MBT) from the early 1980s to the mid-1990s. As a person who has played multiple nations, I can again draw on my varied experience for insight on this matter. Because heat rounds don't care about armor. East Germnay also has access to the BMP-2 as well. But be aware of your week side armour. encyclopedia. This and the blinding factor is a massive inbalance. I haven't used mine for like 3 months. Stop placing artificial nerfs on German vehicles and weapons; Mk 103s should have the same accuracy as allied autocannons, Panther APCR should have the historical ~260mm of pen instead of the laughable 228mm of pen in-game, and so on. By I found German mobility fair as you already answered the Heavy amor and armament give them a huge advantage and if you play your cards right you can effectively cut off flanking routes to the enemy. Germany has a P-47 that lacks bombs and rockets, which means it is not burdened by those as distractions or dead weight in the case of opposing fighters. Yes, but we should be discussing balance based on tanks that are actually in the tech tree. In general, German win rates are in the 40s even at their lowest and this means that they're near the balancing point (the 45-55% range, being within +/-5 of 50%). Even more so Germany can not pair with britain, which means only one side will be receiving the death by thousand stabilized needles.USA brings a ton of HEATFS that chew through the Tiger II UPF. The 5.7 Tiger need APCR for that, which the 5.3 Tiger doesnt have. There is big IF in virtually every of your arguments. Thread seems to highlight points some might see as a way to improve gameplay. Again as stated before in other threads it is an option it is not viable in most instances as you typically just die. To believe that mobility is the only thing matters is to ignore almost everything that matters in a match. I wouldn't mind more open maps, though I must admit I still prefer hard cover to range. A dreaded sight for aircraft and ground vehicles alike, the F-4F Phantom II provides a strong air superiority fighter and supremely potent ground attacker to German pilots. Germany should rely on armor but more often than not it is countered with vehicles that can lol pen. You have to constantly be aware of this. If you do spot him racing between the hills you will have difficulties to shoot him because the time window where he is the ope is rather short. Eh, the significance of this is overstated. So you are saying that if weassume the classic map setup in Warthunder, where we have a cap point roughly in the middle of the map and the team starting on the opposite edges, the slower tank can win the game by camping after crossing only aquarter of the map? He usually has like 5 different options. In an one on one battle with one cap point andrough, uneven terrain you will lose against the M18 in your panther 8 out of 10 times. (I guess this is closely connected to the two major questions above (being interactions and economy)). Are there plans to move overpowered vehicles (like Xp-50 or Su-11) to a more reasonable br rating? Come on, seriously? I'm talking about the teams steamsad This by the way also the reason why you quite often see the SDKFZ 234, a BR 2,7 vehicle, in 6.7 matches. Clearly you haven't seen Gaijin's big maps from afar before. Which is why its more rewarding when they pull it off as they had to put more effort into making it work and that's what people need nowadays a challenge. He is guaranteed to be faster at the cap point and can set up an ambush. He will command the rules of engagement and the battleground not you. Armor profile is meh also and they are abit slower than the tiger 2s surprisingly. I "like" how you start out this topic with some kind of meme-theme, that there's nothing to it more than it being perceived as "suffering!" Hell no, you can still get kills if you have a decent team and play smart. Of course the thick armor and good gun can be an advantage. An Panther however loses his main advantage of better armor. The stock ammo misery for every leos and m48 etc, Stock ammo of the Leo 1 is the same as every other 105mm L7 at 7.7. (If you can tell us, ofc I understand you might not be able to.) It has a good gun, but it is about as slow as it gets, not to mention it makes the panthers reverse speed look fast. The funny part is that you say thatbut you give absolutely no reasonfor why you saythat. Is a panther really a good vehicle for flanking? Threads 63 Messages 220. . Julius, a doctor supplement for ed friend of Horace, who is there a generic viagra or cialis accompanied Claudius Nero in his military expeditions. 0 capable AA's, meanwhile germany is literally spoilt with choice. (This topic will likely be flooded by people doing exactly this or otherwise trying to hijack the thread.). With this you will keep your RPM high and get moving fast. Welcome to r/Warthunder. And as a you tube person showed in his video and based on the evidence presented its quite obviousEast Germany will carry Germanyand save top tier balance. Germany has access to the P-47 the same way the US has access to the 109 and 190. MBIZO CHIRASHA( International -Zimbabwean) is a Pan-Writivism Laureate Literary Arts Activism Diplomate/Influencer, Certified Projects Curator, African Writing Associate/Visiting Arts Programs, World Renowned Anthologist, Poet in-Residence Emeritus ,Festivals Convener/Speaker/ SpokenWordArtist.
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